LOD selection ordered by camera distance alone: detail steps down in concentric distance bands
around the camera, with the band edges adapting to the splat budget. Any error metadata in the
asset is ignored. Uses the least memory of the two modes, so prefer it on memory-constrained
devices. The default.
LOD selection ordered by camera distance alone: detail steps down in concentric distance bands around the camera, with the band edges adapting to the splat budget. Any error metadata in the asset is ignored. Uses the least memory of the two modes, so prefer it on memory-constrained devices. The default.